Author Topic: Feature Requests  (Read 29806 times)

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Offline crooks.a

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Re: Feature Requests
« Reply #50 on: October 02, 2010, 18:19:02 »
Actually, that gives me an idea. Would there be a possibility to have the ability to do a mission with a section or something? Say, for example, I want to do a mission but it requires more CR than I have the opportunity to have, then I can use a section to do the mission with me but I only get a percentage of the CE

(your CR / CR required) * (mission CE) perhaps?
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Offline bdave

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Re: Feature Requests
« Reply #51 on: October 02, 2010, 22:47:24 »
I think CE should still be gained even if you fail a mission. Doesn't it worked like that IRL?
I'd make it 1/3 or a 1/4 of what you'd get if you didn't fail.

Offline Trinity

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Re: Feature Requests
« Reply #52 on: October 03, 2010, 16:41:10 »
INT

How about still being able to collect INT even if the mission was a failure. 

I have zero experience of real Afghan tours... but it would seem INT could be collected in all situations. 

Just a thought.
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Offline crooks.a

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Re: Feature Requests
« Reply #53 on: October 03, 2010, 18:53:10 »
Would it be possible if missions didn't always use up all of their required equipment. For example, "Take a Sentry Shift" uses the 5.56 ball ammo, but you wouldn't necessarily come across enemies every sentry shift, and thus, wouldn't use up your ammo.
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Offline ObedientiaZelum

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Re: Feature Requests
« Reply #54 on: October 03, 2010, 19:03:42 »
A way to sell equipment back to the QM for milpoints.

Maybe 1/2 what they cost to buy or 1/3 or something?
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Re: Feature Requests
« Reply #55 on: October 03, 2010, 20:51:32 »
How about the ability to "Find" a box of milpoints on a mission? 

Make it part of HVM's, and include a random number of MP's up to your daily total (ie, 0-50 for a non-subscriber, 0-100 for a subscriber)

Make the boxes of MP's like Int.  Only instead of your Attention to Detail being the deciding factor, make it your Initiative?

Oh, and having the ability to sell stuff back would be good.  I'm sitting on a couple hundred extra Double-Doubles....dang typos.

NS


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Offline SevenSixTwo

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Re: Feature Requests
« Reply #56 on: October 03, 2010, 21:07:12 »
I don't know a lot about your morals or computer code.

But if you want to make more money some good ideas instead of just "Buy MP with $" would be:

1) Sell CR Refills something like $2.50 to refill your CR

2) Sell Merit Points maybe something like $1 for 5 Merit points?

3) Sell level ups (maybe something like $4)

Offline PuckChaser

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Re: Feature Requests
« Reply #57 on: October 03, 2010, 21:47:02 »
I don't know a lot about your morals or computer code.

But if you want to make more money some good ideas instead of just "Buy MP with $" would be:

1) Sell CR Refills something like $2.50 to refill your CR

2) Sell Merit Points maybe something like $1 for 5 Merit points?

3) Sell level ups (maybe something like $4)

Yes, its a quick way for Mike to make money, but its no fun if you work hard on your character without buying levels and merit points and someone constantly is ahead of you on the leaderboard because they paid to be there. Not as big a deal because its not a player vs player fighting game, but still gives a huge advantage to those that pay for it.

Offline SevenSixTwo

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Re: Feature Requests
« Reply #58 on: October 03, 2010, 21:52:55 »
Yes, its a quick way for Mike to make money, but its no fun if you work hard on your character without buying levels and merit points and someone constantly is ahead of you on the leaderboard because they paid to be there. Not as big a deal because its not a player vs player fighting game, but still gives a huge advantage to those that pay for it.

Well, this is a gigantic debate since it happens either legally or illegally in the online gaming world ALL the time. However, I always liked the argument for people purchasing through the game because it makes sense:

If someone plays the game 24/7 they are a good character at the game but what if someone can't play much at all but they still enjoy the game. Surely, it would be moral for them to be able to purchase more of the game so they can enjoy it as much as everyone else (especially since it seems higher ranks have more fun in the game right now than lower ranks).

Also, if the company is selling the "currency/levels/etc" instead of outside agencies/gamers/companies than the company benefits which, in turn benefits you as their income gives them the resources to add more features for you: the player.


Also, another way which, this situation is MORE fair to you "the player who has worked so hard to get to where he is" is to simply make it so you cannot buy more than one level/one CR refill/five merit points/a Milpoints purchase every 24 hours which, will keep those players behind you. However, the player who has been playing forever such as you could get even farther ahead by being an old player AND purchasing. This is just a way to limit to how fast those purchase players can go.




But, imagine how good this could go for Milnet.ca and the game as well as Mike Bobbit. I remember reading about a man who spent over $7,000 on Mafia Wars. It's insane but he was rich.

Offline ObedientiaZelum

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Re: Feature Requests
« Reply #59 on: October 04, 2010, 08:51:12 »
I'm with Puckchaser on this.

Buying levels or merit points would remove much of the challange of the game.
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Offline SevenSixTwo

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Re: Feature Requests
« Reply #60 on: October 04, 2010, 11:21:53 »
Ultimately, it's up to Mike in the future.

Offline bdave

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Re: Feature Requests
« Reply #61 on: October 04, 2010, 11:56:50 »
I'm with Puckchaser on this.

Buying levels or merit points would remove much of the challange of the game.

So am I. Let's leave the purchasing power to MilPoints.

Offline SevenSixTwo

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Re: Feature Requests
« Reply #62 on: October 04, 2010, 14:51:57 »
Any chance we can display the highest ribbon in our army.ca signature instead of the lowest?

Online airmich

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Re: Feature Requests
« Reply #63 on: October 04, 2010, 18:43:56 »
For the Int page, is it possible to have the most recent at the top vice the bottom?  Just to save some time instead of having to scroll all the way to the bottom to either cash in or see what you still need.  Thanks.
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Offline Mike Bobbitt

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Re: Feature Requests
« Reply #64 on: October 04, 2010, 19:12:45 »
Mich, both of your ideas are now done... simple, quick and useful, I like 'em! :)

As for the other ideas, they're a bit more complicated but I have noted them down on the (growing) To Do list. I have a few items I need to knock off there given some time, but I like what I'm reading so... hopefully!
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Offline crooks.a

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Re: Feature Requests
« Reply #65 on: October 04, 2010, 19:20:39 »
Mich, both of your ideas are now done... simple, quick and useful, I like 'em! :)
Could you do the same to the activity log?
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Online airmich

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Re: Feature Requests
« Reply #66 on: October 04, 2010, 19:25:12 »
Mich, both of your ideas are now done... simple, quick and useful, I like 'em! :)

Did I read somewhere that we get bonus merit or mil points for ideas that you implement?  ;)
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Offline Mike Bobbitt

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Re: Feature Requests
« Reply #67 on: October 04, 2010, 19:28:53 »
Maybe. ;)
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Offline Task

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Re: Feature Requests
« Reply #68 on: October 04, 2010, 19:35:19 »
How about making it more interactive between players like:

- Missions that require 2 or more people to complete. With much higher CE reward for organization and timing.
- Ability to trade (barter) say CR for milpoints with other players.

Offline PuckChaser

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Re: Feature Requests
« Reply #69 on: October 04, 2010, 19:37:44 »
- Missions that require 2 or more people to complete. With much higher CE reward for organization and timing.

Sneaky hobbitses, stealing my ideas.

I do like the milpoints trading. Perhaps a market style where you can sell items (good way to get rid of stuff you're not using anymore).

Offline bdave

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Re: Feature Requests
« Reply #70 on: October 04, 2010, 20:49:58 »
Selling equipment should be also allowed.
I know it's been said, but I really need some milpoints :P

Offline SevenSixTwo

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Re: Feature Requests
« Reply #71 on: October 04, 2010, 21:47:37 »
There should be some type of reward system for doing missions.

AKA: You shouldn't have to spend the game currency just to do missions because that means unless you go on army.ca there is 0 possilibty for you to progress. Maybe earning Milpoints for completing a mission or going up in proficiency's of a mission? There has to be a balance of negative/positive milpoints not just negative all the time. Otherwise, your just begging (if the game get's larger) for people to sign up on this forums to come on to post "lolz!" "noobz!" for MP.

Offline crooks.a

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Re: Feature Requests
« Reply #72 on: October 04, 2010, 21:59:50 »
There should be some type of reward system for doing missions.

AKA: You shouldn't have to spend the game currency just to do missions because that means unless you go on army.ca there is 0 possilibty for you to progress. Maybe earning Milpoints for completing a mission or going up in proficiency's of a mission? There has to be a balance of negative/positive milpoints not just negative all the time. Otherwise, your just begging (if the game get's larger) for people to sign up on this forums to come on to post "lolz!" "noobz!" for MP.
There is the MP bonus every day. It's not a hefty sum, but it's something. Paying money is always an option. Also, if a user registers and says "lolz noob" then they'll likely be negatively affected with the post rating.

I do partially agree, though. MP bonuses for a mission awarded for your (as said above) initiative is a good idea. Something you can obtain other than Int and CE.
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Offline ArmyVern

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Re: Feature Requests
« Reply #73 on: October 04, 2010, 22:05:33 »
There is the MP bonus every day. It's not a hefty sum, but it's something. Paying money is always an option. Also, if a user registers and says "lolz noob" then they'll likely be negatively affected with the post rating.

I do partially agree, though. MP bonuses for a mission awarded for your (as said above) initiative is a good idea. Something you can obtain other than Int and CE.

You'll especially think so as you rise higher in the levels ... I've got 26 000 MPs spent and counting; good thing I've been here for years!!  I've bought myself craploads of Timmies over there (although I prefer black, not the sole double/double option). 8)
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Offline ArmyVern

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Re: Feature Requests
« Reply #74 on: October 04, 2010, 22:08:59 »
I've just noticed that the Int table has flipped itself over, with the current dossier now at the top of the list so that one does not have to scroll to the bottom of the page to investigate it.

Any chance that the same thing can be done with the AOR file? Scrolling way down sucks.  :)
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